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Rhett Allen
Concept + 3D Character Artist
RPG Attack Animation
Hand keyed attack to and from Idle with multiple hits. I was drawing inspiration from old, sprite based Fire Emblem critical attack animations.
Idle Jump and Crouch
Hand keyed idle animation with transitions to and from jumping/landing and crouching.
Death Animation with game camera block out
Hand keyed death animation from idle. I was drawing inspiration from Resident Evil games.
3-Hit Combo Attack
Hand keyed attack animation to and from idle. The master controller slides into place after each individual attack of the combo to simulate moving the player character forward.
Style Frame After Effects Animation
Ford style frame animation for Motion Graphics Class with the limitation of not using video footage. My main goal was to create an end card similar to other Ford commercial end cards.
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